Archive for January, 2007

TrackMania United environments

Friday, January 5th, 2007

All the environments from the previous TrackMania games will be in the United game. And here they are:

Stadium: With a Buggy/F1-car you will drive at arenas with mixed asphalt and dirt parts. The cars have much grip and to get the best laptimes you need precise control on the techical and fast stadium courses.

Island: Speeeeeed! The Island car is both speedy and will have you powersliding around the insane tracks. It’s big jump bonanza.

Desert: It’s soon time for the Paris-Dakar. But in the TrackMania desert you get loops and hairpins as well. The desert cars suspension reacts to every bump and you need to be a bit careful.

Bay: It’s a day in the city with your trusty old 4×4. And the occasional loop and rooftop racing, of course.

Rally: Go crazy in the wild. Dirt tracks and medieval roads and walls. Tight passages, river crossings and winding roads.

It's off to the sunset

FlatOut 2 goes past 500,000 copies

Wednesday, January 3rd, 2007

The Finnish racing game FlatOut 2 has now sold more than 500,000 copies worldwide during three months of sale in 2006. IGN.com chose it as the “Best PS2 Racing Game of 2006″ and G4 TV channel’s X-Play had it as the “Best Racing Game of 2006″.

A lot of FlatOut’s appeal lies in the destructable cars and environments. Bugbear’s own physics engine drives the whole smash fest and is capable of delivering 5000 fully destrutable objects and 40 deformable parts on each of the eight cars racing.

At the moment Bugbear is busy developing FlatOut Ultimate Carnage for the Xbox 360.